๐ง Code:
int x = 10; int* ptr = &x;
๐ Ka kahani baa?
๐ชฃ Step 1: x naam ke ek dubba banawa
int x = 10;
➡️ Matlab: Tu ek dabba (variable) banawle baa jiska naam x baa, aur u dabba me 10 ke value rakhal baa.
Jaise: "x" ek thaila baa jisme 10 rupya rakhal baa.
๐ชฃ Step 2: ptr ek dusra dubba baa — lekin isme paisa na, balki pata baa!
int* ptr = &x;
➡️ Matlab: ptr naam ke ek pointer-dabba baa, jisme x ke address rakhal baa.
Sochi: ptr ek duniya ke map baa, jisme likhal baa – "x waala ghar yehan baa!"
๐ถ️ Ab *ptr likh ke kya karatani?
Jab tu *ptr likhela, matlab tu chashma laga ke uss address waala ghar ke andar เคाँเค เคฐเคนเคฒ เคฌा – aur dekhat baa ki value ke baa?
cout << *ptr; // Output: 10
➡️ Matlab: Chashma laga ke tu ptr ke andar ke address pe jaat baa, aur wahaan tu dekhat baa – "Arre! 10 rakhal baa!"
๐ฆ Ek Line Me Kahani:
- x = Paisa wala dubba
- &x = Us dubba ke location
- ptr = &x = Location ek naye dabba me rakhal baa
- *ptr = Chashma laga ke uss jagah pe jake value dekhna
๐จ Visual sochi:
x -------> [ 10 ] ptr -----> [ address of x ] *ptr -----> 10 (value at x's address)
๐งช Ek example aur:
int a = 20; int* p = &a; cout << a << endl; // 20 cout << &a << endl; // address (e.g., 0x61ff08) cout << p << endl; // same address (0x61ff08) cout << *p << endl; // 20
Chashma laga ke p ke andar jake value dekhlo – wahi a ke value baa!
๐ Important:
| Syntax | Matlab (Bhojpuri) |
|---|---|
| int x | Ek dubba bana ke 10 rakhl ba |
| &x | U dubba ke location |
| int* p | Ek naya dabba jo location rakhe |
| p = &x | p dabba me x ke location dal dehal |
| *p | Chashma laga ke p ke location par jakar value dekhna |
๐ Summary:
Jaise ghar ke address se koi delivery ho jaala, waise hi pointer ptr ke paas address baa, aur *ptr chashma laga ke wahaan se value utha ke laawe la!

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